Game Background

Monster Bash

★★★★☆
Game Image
Description:
The player must use a 4-way joystick to take control of a man called Bashman (although he is referred to as Little Red on the US flyer) - and the first stage takes place in the mansion of Count Dracula, where Bashman must zap the defending bats while lighting the four candles to energize the Magic Sword. When Bashman touches that Magic Sword while it is energized, he will gain SuperZap power, which is required to kill Count Dracula; once he has done so, he will move on, to the castle of Frankensteins Monster, where he must zap the defending Wolfmen (who can crouch down, to avoid getting killed) while lighting two additional candles to energize the games second Magic Sword (and gain SuperZap power, which is again required to kill Frankensteins Monster). Once he has done so, Bashman will move on, to the graveyard of Chameleon Man - where he must zap defending Spiders and light the single candle in the crypt to energize the games third and final Magic Sword. However, Chameleon Man has the ability to change his colour and become invisible; Bashman must walk over one of the three colour-change spots on the left side, right side, and bottom of the screen, to change the colour of the background and make Chameleon Man visible again. Much like Count Dracula and Frankensteins Monster, Chameleon Man can only die after Bashman has touched the Magic Sword while its energized and gained SuperZap power - and once hes done so, the game will begin again.

Add your own rating:

Ad Space

Ad Space